﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DebugAnts
{
    class Square
    {
        public int ant, hill; //-1 si aucun, 0 si allie, >0 si ennemie
        public bool isWater, isVisible, isDiscovered, isFood;
        public float foodScent, unexploredScent, unVisibleScent, enemyInfluence, enemyHillInfluence, allyInfluence, allyHillInfluence;
        public int antType;//0 si aucun, 1 si hunter, 2 si trooper, 3 si defender
        public int unexploredTimer;

        public Square()
        {
            ant = hill = -1;
            isWater = isVisible = isDiscovered = isFood = false;
            foodScent = unexploredScent = unVisibleScent = enemyInfluence = enemyHillInfluence = allyInfluence = allyHillInfluence = 0.0f;
            antType = -1;
        }
    }
}
